![]() Was sleeping in the zone of influence of a noise source. Slept in a (not necessarily assigned) bedroom of a certain quality recently see Room#Quality.Īfter sleeping in a (horribly substandard/horrible/awful/very poor/poor) bedroomĪ member of the dwarven nobility who has slept in a less-than-satisfactory bedroom see Noble#Needs.ĭining in a (legendary/fantastic/great/very good/good) dining roomĭined in a (usually not assigned) dining room of a certain quality recently see Room#Quality.ĭining in a (horribly substandard/horrible/awful/very poor/poor) dining roomĪ member of the dwarven nobility who has dined in a less-than-satisfactory dining room see Noble#Needs.Īfter being disturbed during sleep by loud noisesĪfter loud noises made it impossible to sleep This brings you to the thoughts and preferences screen for that dwarf, which, among other things, describes the dwarf's overall stress level as well as their constituent thoughts.īelow is a list of circumstances that may inspire thoughts.Īfter sleeping in a bedroom like a personal palaceĪfter sleeping in a (fantastic/great/very good/good) bedroom To view a dwarf's recent thoughts and current stress level, press k, move the cursor to the dwarf, and press enter twice, or v, move to the dwarf, then z and enter. He didn't feel anything after seeing a dog's dead body. ![]() He felt restless dwelling upon seeing a goblin die. He was uneasy after seeing a human's dead body. A few examples of different levels of thoughts can go as follows: Dwarves can also feel nothing or not care about certain situations, giving them a neutral thought. Even when nothing is happening, a dwarf can still relive a past experience through memories, and thus a single experience can produce not just one thought at the time it happens, but many thoughts, as they remember that experience again and again. Over the course of play, a dwarf will experience circumstances that evoke specific emotions based on their personality.Ī dwarf's recent emotions contribute to their stress level, displayed on the thoughts and preferences screen in somewhat subjective terms – to avoid bad thoughts, make keeping your dwarves happy a priority. Thoughts are the reported observations and sentiments of dwarves in fortress mode, visible on the thoughts and preferences subscreen of their profile.
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